The main issue here is to maintain a balance between visibility and unobtrusiveness. If you succeed, you will not only make a profit but retain loyalty and increase audience engagement.
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The most common type of monetization is buying items in mobile games. But you can sell individual features or add-ons to users.
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With this type of monetization, you build a marketplace and allow your users to search for goods or work-for-hire in the application.
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A familiar monetization system, where the price for an application depends on the functions provided to the user. The basic version is usually available for free or at a nominal price. This also includes the Trial versions and Freemium (when the basic version is provided free of charge, and the full version is provided after payment).
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Similar to the previous one, only that users pay for advanced functionality regularly.
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You agree with advertisers who provide rewards for your users for performing certain actions in the application. The revenue generated from the rewards used is then split between you and the advertiser.
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It is unlikely that you can find a way that is 100% suitable for monetizing your application. Combine them, experiment, and most importantly, turn on your creativity!
You can create a limited edition or design (for example, Halloween edition or in the style of comics), allow users to set the amount of payment themselves (yes, it works very well), find out their income level and occupation (for example, by asking to fill out a questionnaire) - based on this, to extend or restrict access to the functionality.
Of course, do not forget to conduct tests and confirm your hypotheses with specific data - and then you will get the maximum profit!
You can learn more about how to create and market your mobile app on our blog, Twitter, Facebook, and Linkedin.
We talk a lot about the pros of no-code, it's time to talk about the cons. Are there any? Of course. Today we will consider the main ones.
Any application is a system for processing data (information presented in the form of a program code). While interacting with the application, you "show" the data and how it is supposed to work with it.
Today - 5 popular questions that no-code newbies ask our developers.
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